WEBVTT 1 00:00:03.125 --> 00:00:05.225 The easiest way to think about open path 2 00:00:05.965 --> 00:00:08.345 is just the most direct connection 3 00:00:08.375 --> 00:00:10.865 that the Trade Desk can have with our premium 4 00:00:11.045 --> 00:00:12.305 and strategic publishers. 5 00:00:12.615 --> 00:00:15.065 It's not a marketplace. We don't run an exchange. 6 00:00:15.455 --> 00:00:17.505 Alls we're trying to do is shrink the distance, 7 00:00:17.535 --> 00:00:21.425 both physical as well as technologically Between us 8 00:00:21.805 --> 00:00:24.785 and the publisher, there's a tremendous amount of value 9 00:00:24.785 --> 00:00:26.265 that we're able to capture, and it 10 00:00:26.265 --> 00:00:27.345 happens in a few different ways. 11 00:00:27.835 --> 00:00:31.185 First is time itself in programmatic, 12 00:00:31.295 --> 00:00:33.945 when we're talking about milliseconds mattering in terms 13 00:00:33.945 --> 00:00:36.585 of the overall success in our ability to bid effectively, 14 00:00:37.165 --> 00:00:40.625 if there's one less hop that our bid has to go through, 15 00:00:40.895 --> 00:00:42.305 what we gain is time. 16 00:00:42.735 --> 00:00:45.545 That means our bid is back to the publisher 17 00:00:45.545 --> 00:00:48.625 and we're able to win impressions at a far greater speed. 18 00:00:49.125 --> 00:00:51.785 The other is just signal or data itself. 19 00:00:52.325 --> 00:00:54.745 We know from our connections with publishers 20 00:00:55.135 --> 00:00:57.105 that everything they're sending us is true. 21 00:00:57.575 --> 00:00:59.825 They're not sending us more avails than they have 22 00:01:00.175 --> 00:01:01.385 less avails than they have. 23 00:01:01.525 --> 00:01:03.625 We know the metadata associated to 24 00:01:03.625 --> 00:01:05.425 with each impression is accurate, 25 00:01:05.485 --> 00:01:09.465 and that we're able to then effectively judge the quality 26 00:01:09.845 --> 00:01:11.745 of every single bit impression we receive. 27 00:01:12.125 --> 00:01:15.705 And it also gives us a benchmark to measure all paths 28 00:01:16.565 --> 00:01:19.825 in terms of how effective they are or how true they are. 29 00:01:20.245 --> 00:01:23.145 In some ways, the beauty of Open Path is its simplicity. 30 00:01:23.255 --> 00:01:26.465 It's just a simple direct connection to a publisher, 31 00:01:27.245 --> 00:01:29.665 and that simple direct connection allows us 32 00:01:29.665 --> 00:01:32.385 to contrast all other paths against it. 33 00:01:33.015 --> 00:01:34.905 When we strip away all the noise 34 00:01:35.005 --> 00:01:38.425 and all the games, the most simple direct path 35 00:01:39.005 --> 00:01:41.625 can be accretive to understanding how effective 36 00:01:41.645 --> 00:01:45.665 and successful all paths that we may transact on are.